- Feb 12, 2025
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bonkt authored
[FEAT] Ecs: Updated uncached table-matching algorithm to use stack algorithm instead of recursive calls
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- Feb 10, 2025
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bonkt authored
[WIP] Ecs: Creating a unified Ecs interface for staged (deferred) worlds and unstaged (immediate) worlds
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- Feb 06, 2025
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bonkt authored
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- Jan 31, 2025
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bonkt authored
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- Jan 30, 2025
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bonkt authored
[FEAT] Serialization: entity deserialization with rapidjson, fixed sdl regenerating headers on every build
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- Jan 27, 2025
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bonkt authored
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- Jan 24, 2025
- Jan 21, 2025
- Jan 20, 2025
- Jan 17, 2025
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bonkt authored
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- Jan 12, 2025
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bonkt authored
[FEAT] Plugin Reloading while debugging: Implemented workaround for MSVC debuger that stupidly never unlocks used .pbd files
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- Jan 09, 2025
- Jan 01, 2025
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bonkt authored
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- Dec 31, 2024
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bonkt authored
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- Dec 30, 2024
- Dec 29, 2024
- Dec 27, 2024
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bonkt authored
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- Dec 23, 2024
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bonkt authored
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- Dec 19, 2024
- Dec 18, 2024
- Dec 17, 2024
- Dec 11, 2024
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bonkt authored
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- Dec 02, 2024
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bonkt authored
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- Dec 01, 2024
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bonkt authored
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- Nov 25, 2024
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bonkt authored
[FEAT+FIX] Plugins: Implemented fluid NodeBuilder in the plugin interface, fixed bug in plugin-shared global state by injecting pointers into the loadPlugin() interface
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- Nov 24, 2024
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bonkt authored
[FIX] Bug in TypeName.h: Types defined in a DLL was not corectly null-terminated. Added an explicit '\0' to the end of the string
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bonkt authored
[FEAT] Filesystem/Serialization: Implemented Filesystem+FileHandle interfaces, IStreamStorage interface, and IWriter/IReader that formats data into IStreamStorages, which in turn can be backed by an IFileHandle
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- Nov 20, 2024