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Commit 06155d8e authored by David Bergström's avatar David Bergström
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resulting_type -> result_type

parent e154da63
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...@@ -52,7 +52,7 @@ void add_requirement(BuildDescription & description, json & requirement) ...@@ -52,7 +52,7 @@ void add_requirement(BuildDescription & description, json & requirement)
void parse_build_description(BuildDescription & description, json & build_item) void parse_build_description(BuildDescription & description, json & build_item)
{ {
description.resulting_type = build_item["unit"]; description.result_type = build_item["unit"];
if (build_item.find("requires") != build_item.end()) if (build_item.find("requires") != build_item.end())
{ {
...@@ -78,14 +78,14 @@ void TechTreeImproved::parse_unit(json::iterator it) ...@@ -78,14 +78,14 @@ void TechTreeImproved::parse_unit(json::iterator it)
description.producer_type = producer_id; description.producer_type = producer_id;
parse_build_description(description, build_item); parse_build_description(description, build_item);
if (result_to_data.count(description.resulting_type) > 0) if (result_to_data.count(description.result_type) > 0)
{ {
std::cout << "Found more than one way to build " << sc2::UnitTypeToName(description.resulting_type) << " (" << (unsigned int) description.resulting_type << ")" << std::endl; //std::cout << "Found more than one way to build " << sc2::UnitTypeToName(description.result_type) << " (" << (unsigned int) description.result_type << ")" << std::endl;
result_to_data[description.resulting_type].push_back(description); result_to_data[description.result_type].push_back(description);
} }
else else
{ {
result_to_data[description.resulting_type] = { description }; result_to_data[description.result_type] = { description };
} }
} }
} }
......
...@@ -11,7 +11,7 @@ ...@@ -11,7 +11,7 @@
struct BuildDescription struct BuildDescription
{ {
sc2::UNIT_TYPEID producer_type; sc2::UNIT_TYPEID producer_type;
sc2::UNIT_TYPEID resulting_type; sc2::UNIT_TYPEID result_type;
sc2::AbilityID ability_used; sc2::AbilityID ability_used;
float time; float time;
......
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