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"""@package docstring
B-ASIC GUI Module.
This python file is the main window of the GUI for B-ASIC.

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"""
from os import getcwd, path
import logging
logging.basicConfig(level=logging.INFO)

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import sys
from about_window import AboutWindow, FaqWindow, KeybindsWindow
from drag_button import DragButton
from gui_interface import Ui_main_window
from arrow import Arrow
from port_button import PortButton

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from b_asic.simulation import Simulation
from b_asic import Operation, SFG, InputPort, OutputPort, Input, Output, FastSimulation
import b_asic.core_operations as c_oper
import b_asic.special_operations as s_oper
from utils import decorate_class, handle_error
from simulate_sfg_window import SimulateSFGWindow, Plot
from select_sfg_window import SelectSFGWindow
from b_asic.save_load_structure import *

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from numpy import linspace

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from PySide2.QtWidgets import QApplication, QWidget, QMainWindow, QLabel, QAction,\
QStatusBar, QMenuBar, QLineEdit, QPushButton, QSlider, QScrollArea, QVBoxLayout,\
QHBoxLayout, QDockWidget, QToolBar, QMenu, QLayout, QSizePolicy, QListWidget,\
QListWidgetItem, QGraphicsView, QGraphicsScene, QShortcut, QGraphicsTextItem,\
QGraphicsProxyWidget, QInputDialog, QTextEdit, QFileDialog
from PySide2.QtCore import Qt, QSize, QFileInfo
from PySide2.QtGui import QIcon, QFont, QPainter, QPen, QBrush, QKeySequence

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from tkinter import Tk
from tkinter.filedialog import askopenfilename, askopenfile
MIN_WIDTH_SCENE = 600
MIN_HEIGHT_SCENE = 520
@decorate_class(handle_error)
class MainWindow(QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
self.ui = Ui_main_window()
self.ui.setupUi(self)

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self.setWindowIcon(QIcon('small_logo.png'))
self.scene = None
self._operations_from_name = dict()
self.zoom = 1
self.sfg_name_i = 0
self.dragOperationSceneDict = dict()
self.operationDragDict = dict()
self.pressed_operations = []
self.portDict = dict()
self.signalPortDict = dict()
self.init_ui()
self.add_operations_from_namespace(c_oper, self.ui.core_operations_list)
self.add_operations_from_namespace(s_oper, self.ui.special_operations_list)

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self.shortcut_core = QShortcut(QKeySequence("Ctrl+R"), self.ui.operation_box)
self.shortcut_core.activated.connect(self._refresh_operations_list_from_namespace)
self.scene.selectionChanged.connect(self._select_operations)

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self.move_button_index = 0
self.is_show_names = True

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self.check_show_names = QAction("Show operation names")
self.check_show_names.triggered.connect(self.view_operation_names)
self.check_show_names.setCheckable(True)
self.check_show_names.setChecked(1)
self.ui.view_menu.addAction(self.check_show_names)

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self.ui.actionShowPC.triggered.connect(self.show_precedence_chart)
self.ui.actionSimulateSFG.triggered.connect(self.simulate_sfg)
self.ui.faqBASIC.triggered.connect(self.display_faq_page)
self.ui.aboutBASIC.triggered.connect(self.display_about_page)
self.ui.keybindsBASIC.triggered.connect(self.display_keybinds_page)
self.ui.core_operations_list.itemClicked.connect(self.on_list_widget_item_clicked)
self.ui.special_operations_list.itemClicked.connect(self.on_list_widget_item_clicked)
self.ui.custom_operations_list.itemClicked.connect(self.on_list_widget_item_clicked)
self.ui.save_menu.triggered.connect(self.save_work)
self.ui.load_menu.triggered.connect(self.load_work)
self.ui.load_operations.triggered.connect(self.add_namespace)
self.ui.exit_menu.triggered.connect(self.exit_app)
self.shortcut_open = QShortcut(QKeySequence("Ctrl+O"), self)
self.shortcut_open.activated.connect(self.load_work)
self.shortcut_save = QShortcut(QKeySequence("Ctrl+S"), self)
self.shortcut_save.activated.connect(self.save_work)
self.shortcut_help = QShortcut(QKeySequence("Ctrl+?"), self)
self.shortcut_help.activated.connect(self.display_faq_page)
self.shortcut_signal = QShortcut(QKeySequence(Qt.Key_Space), self)
self.shortcut_signal.activated.connect(self._connect_button)
self.logger.info("Finished setting up GUI")
self.logger.info("For questions please refer to 'Ctrl+?', or visit the 'Help' section on the toolbar.")
self.create_toolbar_view()
self.create_graphics_view()
def create_graphics_view(self):
self.graphic_view = QGraphicsView(self.scene, self)
self.graphic_view.setRenderHint(QPainter.Antialiasing)
self.graphic_view.setGeometry(self.ui.operation_box.width(), 20, self.width(), self.height())
self.graphic_view.setDragMode(QGraphicsView.RubberBandDrag)
def create_toolbar_view(self):
self.toolbar = self.addToolBar("Toolbar")
self.toolbar.addAction("Create SFG", self.create_SFG_from_toolbar)
self.toolbar.addAction("Clear Workspace", self.clear_workspace)
def resizeEvent(self, event):
self.ui.operation_box.setGeometry(10, 10, self.ui.operation_box.width(), self.height())
self.graphic_view.setGeometry(self.ui.operation_box.width() + 20, 30, self.width() - self.ui.operation_box.width() - 20, self.height()-30)
super(MainWindow, self).resizeEvent(event)
def wheelEvent(self, event):
if event.modifiers() == Qt.ControlModifier:
old_zoom = self.zoom
self.zoom += event.angleDelta().y()/2500
self.graphic_view.scale(self.zoom, self.zoom)
self.zoom = old_zoom
if self.check_show_names.isChecked():
self.is_show_names = True
else:
self.is_show_names = False
for operation in self.dragOperationSceneDict.keys():
operation.label.setOpacity(self.is_show_names)
operation.is_show_name = self.is_show_names

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def _save_work(self):
sfg = self.sfg_widget.sfg
file_dialog = QFileDialog()
file_dialog.setDefaultSuffix(".py")
module, accepted = file_dialog.getSaveFileName()
if not accepted:
return
self.logger.info(f"Saving sfg to path: {module}.")
operation_positions = dict()
for operation_drag, operation_scene in self.dragOperationSceneDict.items():
operation_positions[operation_drag.operation.graph_id] = (operation_scene.x(), operation_scene.y())
try:
with open(module, "w+") as file_obj:
file_obj.write(sfg_to_python(sfg, suffix=f"positions = {str(operation_positions)}"))
except Exception as e:
self.logger.error(f"Failed to save sfg to path: {module}, with error: {e}.")
return
self.logger.info(f"Saved sfg to path: {module}.")
def save_work(self):
self.sfg_widget = SelectSFGWindow(self)
self.sfg_widget.show()
# Wait for input to dialog.
self.sfg_widget.ok.connect(self._save_work)
def load_work(self):
module, accepted = QFileDialog().getOpenFileName()
if not accepted:
return
self.logger.info(f"Loading sfg from path: {module}.")
try:
sfg, positions = python_to_sfg(module)
except ImportError as e:
self.logger.error(f"Failed to load module: {module} with the following error: {e}.")
return
while sfg.name in self.sfg_dict:
self.logger.warning(f"Duplicate sfg with name: {sfg.name} detected. Please choose a new name.")
name, accepted = QInputDialog.getText(self, "Change SFG Name", "Name: ", QLineEdit.Normal)
if not accepted:
return
sfg.name = name
for op in sfg.split():
self.create_operation(op, positions[op.graph_id] if op.graph_id in positions else None)
def connect_ports(ports):
for port in ports:
for signal in port.signals:
source = [source for source in self.portDict[self.operationDragDict[signal.source.operation]] if source.port is signal.source]
destination = [destination for destination in self.portDict[self.operationDragDict[signal.destination.operation]] if destination.port is signal.destination]
if source and destination:
self.connect_button(source[0], destination[0])
for port in self.pressed_ports:
port.select_port()
for op in sfg.split():
connect_ports(op.inputs)
for op in sfg.split():
self.operationDragDict[op].setToolTip(sfg.name)
self.opToSFG[self.operationDragDict[op]] = sfg
self.sfg_dict[sfg.name] = sfg
self.logger.info(f"Loaded sfg from path: {module}.")
self.update()
self.logger.info("Exiting the application.")

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QApplication.quit()
def clear_workspace(self):
self.logger.info("Clearing workspace from operations and sfgs.")
self.pressed_operations.clear()
self.pressed_ports.clear()
self.operationItemSceneList.clear()
self.operationDragDict.clear()
self.dragOperationSceneDict.clear()
self.signalList.clear()
self.portDict.clear()
self.signalPortDict.clear()
self.sfg_dict.clear()
self.scene.clear()
self.logger.info("Workspace cleared.")
def create_SFG_from_toolbar(self):
inputs = []
outputs = []
for op in self.pressed_operations:
inputs.append(op.operation)
outputs.append(op.operation)
name, accepted = QInputDialog.getText(self, "Create SFG", "Name: ", QLineEdit.Normal)
if not accepted:
return
if name == "":
self.logger.warning(f"Failed to initialize SFG with empty name.")
return
self.logger.info(f"Creating SFG with name: {name} from selected operations.")
sfg = SFG(inputs=inputs, outputs=outputs, name=name)
self.logger.info(f"Created SFG with name: {name} from selected operations.")
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def check_equality(signal, signal_2):
if not (signal.source.operation.type_name() == signal_2.source.operation.type_name() \
and signal.destination.operation.type_name() == signal_2.destination.operation.type_name()):
return False
if hasattr(signal.source.operation, "value") and hasattr(signal_2.source.operation, "value") \
and hasattr(signal.destination.operation, "value") and hasattr(signal_2.destination.operation, "value"):
if not (signal.source.operation.value == signal_2.source.operation.value \
and signal.destination.operation.value == signal_2.destination.operation.value):
return False
if hasattr(signal.source.operation, "name") and hasattr(signal_2.source.operation, "name") \
and hasattr(signal.destination.operation, "name") and hasattr(signal_2.destination.operation, "name"):
if not (signal.source.operation.name == signal_2.source.operation.name \
and signal.destination.operation.name == signal_2.destination.operation.name):
return False
try:
_signal_source_index = [signal.source.operation.outputs.index(port) for port in signal.source.operation.outputs if signal in port.signals]
_signal_2_source_index = [signal_2.source.operation.outputs.index(port) for port in signal_2.source.operation.outputs if signal_2 in port.signals]
except ValueError:
return False # Signal output connections not matching
try:
_signal_destination_index = [signal.destination.operation.inputs.index(port) for port in signal.destination.operation.inputs if signal in port.signals]
_signal_2_destination_index = [signal_2.destination.operation.inputs.index(port) for port in signal_2.destination.operation.inputs if signal_2 in port.signals]
except ValueError:
return False # Signal input connections not matching
if not (_signal_source_index == _signal_2_source_index and _signal_destination_index == _signal_2_destination_index):
return False
return True
for pressed_op in self.pressed_operations:
for operation in sfg.operations:
for input_ in operation.inputs:
for signal in input_.signals:
for line in self.signalPortDict:
if check_equality(line.signal, signal):
line.source.operation.operation = signal.source.operation
line.destination.operation.operation = signal.destination.operation
for output_ in operation.outputs:
for signal in output_.signals:
for line in self.signalPortDict:
if check_equality(line.signal, signal):
line.source.operation.operation = signal.source.operation
line.destination.operation.operation = signal.destination.operation
for op in self.pressed_operations:
op.setToolTip(sfg.name)
self.opToSFG[op] = sfg
self.sfg_dict[sfg.name] = sfg
def show_precedence_chart(self):
self.dialog = ShowPCWindow(self)
self.dialog.add_sfg_to_dialog()
self.dialog.show()
def _determine_port_distance(self, length, ports):
"""Determine the distance between each port on the side of an operation.
The method returns the distance that each port should have from 0.
"""
return [length / 2] if ports == 1 else linspace(0, length, ports)
def add_ports(self, operation):
_output_ports_dist = self._determine_port_distance(55 - 17, operation.operation.output_count)
_input_ports_dist = self._determine_port_distance(55 - 17, operation.operation.input_count)
for i, dist in enumerate(_input_ports_dist):
port = PortButton(">", operation, operation.operation.input(i), self)
self.portDict[operation].append(port)
operation.ports.append(port)
port.move(0, dist)
port.show()
for i, dist in enumerate(_output_ports_dist):
port = PortButton(">", operation, operation.operation.output(i), self)
self.portDict[operation].append(port)
operation.ports.append(port)
port.move(55 - 12, dist)
port.show()
def get_operations_from_namespace(self, namespace):
self.logger.info(f"Fetching operations from namespace: {namespace.__name__}.")
return [comp for comp in dir(namespace) if hasattr(getattr(namespace, comp), "type_name")]
def add_operations_from_namespace(self, namespace, _list):
for attr_name in self.get_operations_from_namespace(namespace):
attr = getattr(namespace, attr_name)
try:
attr.type_name()
item = QListWidgetItem(attr_name)
_list.addItem(item)
self._operations_from_name[attr_name] = attr
except NotImplementedError:
pass
self.logger.info(f"Added operations from namespace: {namespace.__name__}.")
def add_namespace(self):
module, accepted = QFileDialog().getOpenFileName()
if not accepted:
return
spec = importlib.util.spec_from_file_location(f"{QFileInfo(module).fileName()}", module)
namespace = importlib.util.module_from_spec(spec)
spec.loader.exec_module(namespace)
self.add_operations_from_namespace(namespace, self.ui.custom_operations_list)
def create_operation(self, op, position=None):
attr_button = DragButton(op.graph_id, op, op.type_name().lower(), True, window = self)
if position is None:
attr_button.move(250, 100)
else:
attr_button.move(*position)
attr_button.setFixedSize(55, 55)
attr_button.setStyleSheet("background-color: white; border-style: solid;\
border-color: black; border-width: 2px")
self.add_ports(attr_button)
icon_path = path.join("operation_icons", f"{op.type_name().lower()}.png")
if not path.exists(icon_path):
icon_path = path.join("operation_icons", f"custom_operation.png")
attr_button.setIcon(QIcon(icon_path))
attr_button.setIconSize(QSize(55, 55))
attr_button.setToolTip("No sfg")
attr_button.setStyleSheet(""" QToolTip { background-color: white;
color: black }""")
attr_button.setParent(None)
attr_button_scene = self.scene.addWidget(attr_button)
attr_button_scene.moveBy(int(self.scene.width() / 2), int(self.scene.height() / 2))
attr_button_scene.setFlag(attr_button_scene.ItemIsSelectable, True)
operation_label = QGraphicsTextItem(op.name, attr_button_scene)
if not self.is_show_names:
operation_label.setOpacity(0)
operation_label.setTransformOriginPoint(operation_label.boundingRect().center())
operation_label.moveBy(10, -20)
attr_button.add_label(operation_label)
self.operationDragDict[op] = attr_button
self.dragOperationSceneDict[attr_button] = attr_button_scene
except Exception as e:
self.logger.error(f"Unexpected error occured while creating operation: {e}.")
def _create_operation_item(self, item):
self.logger.info(f"Creating operation of type: {item.text()}.")
try:
attr_oper = self._operations_from_name[item.text()]()
self.create_operation(attr_oper)
self.logger.error(f"Unexpected error occured while creating operation: {e}.")
def _refresh_operations_list_from_namespace(self):
self.logger.info("Refreshing operation list.")
self.ui.core_operations_list.clear()
self.ui.special_operations_list.clear()
self.add_operations_from_namespace(c_oper, self.ui.core_operations_list)
self.add_operations_from_namespace(s_oper, self.ui.special_operations_list)
self.logger.info("Finished refreshing operation list.")
def on_list_widget_item_clicked(self, item):
def keyPressEvent(self, event):
if event.key() == Qt.Key_Delete:
for pressed_op in self.pressed_operations:
pressed_op.remove()
self.move_button_index -= 1
super().keyPressEvent(event)
def _connect_button(self, *event):
if len(self.pressed_ports) < 2:
self.logger.warning("Can't connect less than two ports. Please select more.")
for i in range(len(self.pressed_ports) - 1):
source = self.pressed_ports[i] if isinstance(self.pressed_ports[i].port, OutputPort) else self.pressed_ports[i + 1]
destination = self.pressed_ports[i + 1] if source is not self.pressed_ports[i + 1] else self.pressed_ports[i]
if source.port.operation is destination.port.operation:
self.logger.warning("Can't connect to the same port")
continue
if type(source.port) == type(destination.port):
self.logger.warning(f"Can't connect port of type: {type(source.port).__name__} to port of type: {type(destination.port).__name__}.")
self.connect_button(source, destination)
for port in self.pressed_ports:
port.select_port()
def connect_button(self, source, destination):
signal_exists = (signal for signal in source.port.signals if signal.destination is destination.port)
self.logger.info(f"Connecting: {source.operation.operation.type_name()} -> {destination.operation.operation.type_name()}.")
try:
line = Arrow(source, destination, self, signal=next(signal_exists))
except StopIteration:
line = Arrow(source, destination, self)
if line not in self.signalPortDict:
self.signalPortDict[line] = []
self.signalPortDict[line].append((source, destination))
self.scene.addItem(line)
self.signalList.append(line)
self.update()
def paintEvent(self, event):

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def _select_operations(self):
selected = [button.widget() for button in self.scene.selectedItems()]
for button in selected:
button._toggle_button(pressed=False)
for button in self.pressed_operations:
if button not in selected:
button._toggle_button(pressed=True)
self.pressed_operations = selected
def _simulate_sfg(self):
for sfg, properties in self.dialog.properties.items():
self.logger.info(f"Simulating sfg with name: {sfg.name}.")
simulation = FastSimulation(sfg, input_providers=properties["input_values"])
l_result = simulation.run_for(properties["iteration_count"], save_results=properties["all_results"])
print(f"{'=' * 10} {sfg.name} {'=' * 10}")
pprint(simulation.results if properties["all_results"] else l_result)
print(f"{'=' * 10} /{sfg.name} {'=' * 10}")
self.logger.info(f"Opening plot for sfg with name: {sfg.name}.")
self.logger.info("To save the plot press 'Ctrl+S' when the plot is focused.")
self.plot = Plot(simulation, sfg, self)
self.plot.show()
def simulate_sfg(self):
self.dialog = SimulateSFGWindow(self)
self.dialog.add_sfg_to_dialog(sfg)
self.dialog.show()
# Wait for input to dialog. Kinda buggy because of the separate window in the same thread.
self.dialog.simulate.connect(self._simulate_sfg)
def display_faq_page(self):
self.faq_page = FaqWindow(self)
self.faq_page.scroll_area.show()
def display_about_page(self):
self.about_page = AboutWindow(self)
self.about_page.show()
def display_keybinds_page(self):
self.keybinds_page = KeybindsWindow(self)
self.keybinds_page.show()

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if __name__ == "__main__":
app = QApplication(sys.argv)
window = MainWindow()
window.show()