- Mar 27, 2025
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Adam Nyberg authored
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- Jan 09, 2025
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Adam Nyberg authored
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Adam Nyberg authored
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Adam Nyberg authored
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- Dec 30, 2024
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Adam Nyberg authored
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- Dec 29, 2024
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Adam Nyberg authored
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Adam Nyberg authored
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Adam Nyberg authored
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Adam Nyberg authored
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- Dec 25, 2024
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Adam Nyberg authored
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Adam Nyberg authored
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- Dec 24, 2024
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Adam Nyberg authored
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Adam Nyberg authored
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- Dec 23, 2024
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Adam Nyberg authored
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Adam Nyberg authored
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Adam Nyberg authored
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- Dec 22, 2024
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Adam Nyberg authored
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- Dec 21, 2024
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Adam Nyberg authored
Refactored some code eto make implmentinng shaderprograms easier for all stages neeeded in screen spaced rendering
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- Dec 19, 2024
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Adam Nyberg authored
WIP: refactored somee code to make maintainnability a bit easier + R32F for highere precision depth buffer annd shader program to reender R32f trexture as gray scale RGBA
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- Dec 18, 2024
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Adam Nyberg authored
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Adam Nyberg authored
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Adam Nyberg authored
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- Dec 17, 2024
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Adam Nyberg authored
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Adam Nyberg authored
Boundary WIP, kinda works but get small errors and fluid behaves a bit... See merge request !1
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Adam Nyberg authored
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Adam Nyberg authored
Boundary now working, altough fluid is a bit stiff duee to pressure solving and border intneraction, can't find any solutions iin any papeers to this issuee
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- Dec 16, 2024
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Adam Nyberg authored
Boundary WIP, kinda works but get small errors and fluid behaves a bit stiffer, but still some waht acceeptable, need to implement boundary particlee normals and maybe get better result
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Adam Nyberg authored
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- Dec 08, 2024
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Adam Nyberg authored
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Adam Nyberg authored
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Adam Nyberg authored
MOved files not used by FludiSimulatorApp to deeprecated dir old_src, src dir now only inludes used files
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Adam Nyberg authored
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Adam Nyberg authored
Rewrite/reeefactored code to an application for eeasieer maintnance, next refactor cuda code as well
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- Dec 07, 2024
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Adam Nyberg authored
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Adam Nyberg authored
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Adam Nyberg authored
Siimulation rendeered to FBO and displayed in ImGUI window, ImGUI now wiith docking. Main fiile nnow very larege prob needs refractor
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Adam Nyberg authored
Changed from glut to glfw and compatible with ImGUI, (next implement parameter control for easy testing)
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Adam Nyberg authored
GL_depthmask=TRUE solved particles popping in and out, issuee was deepth mask not cuda coda. + simpleGUI from lab4 does not work Maybe try ImGUI but reequires more changes
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Adam Nyberg authored
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Adam Nyberg authored
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