From 6d2d136e5581a2ea17970cdc107ff70155ae40c3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonathan=20=C3=96hrling?= <jonoh749@student.liu.se> Date: Fri, 7 Dec 2018 14:00:37 +0100 Subject: [PATCH] Changed the cpp function names to reflect the ones used in the python API. --- src/IDABot.cpp | 6 +++--- src/IDABot.h | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/IDABot.cpp b/src/IDABot.cpp index d504496e2..5705dffe9 100644 --- a/src/IDABot.cpp +++ b/src/IDABot.cpp @@ -219,17 +219,17 @@ const TypeData & IDABot::Data(const MetaType & type) const return m_techTree.getData(type); } -void IDABot::CallUnitCommand(const Unit& unit, sc2::AbilityID ability) +void IDABot::UseAbility(const Unit& unit, sc2::AbilityID ability) { Actions()->UnitCommand(unit.getUnitPtr(), ability, false); } -void IDABot::CallUnitCommandWithPoint(const Unit& unit, sc2::AbilityID ability, const sc2::Point2D& point) +void IDABot::UseAbilityWithPoint(const Unit& unit, sc2::AbilityID ability, const sc2::Point2D& point) { Actions()->UnitCommand(unit.getUnitPtr(), ability, point, false); } -void IDABot::CallUnitCommandWithTarget(const Unit& unit, sc2::AbilityID ability, const Unit* target) +void IDABot::UseAbilityWithTarget(const Unit& unit, sc2::AbilityID ability, const Unit* target) { Actions()->UnitCommand(unit.getUnitPtr(), ability, target->getUnitPtr(), false); } diff --git a/src/IDABot.h b/src/IDABot.h index 9d79f954d..100b581a5 100644 --- a/src/IDABot.h +++ b/src/IDABot.h @@ -64,7 +64,7 @@ public: const TypeData & Data(const Unit & unit) const; // Used for giving "raw" commands to units - void CallUnitCommand(const Unit& unit, sc2::AbilityID ability); - void CallUnitCommandWithPoint(const Unit& unit, sc2::AbilityID ability, const sc2::Point2D& point); - void CallUnitCommandWithTarget(const Unit& unit, sc2::AbilityID ability, const Unit* target); + void UseAbility(const Unit& unit, sc2::AbilityID ability); + void UseAbilityWithPoint(const Unit& unit, sc2::AbilityID ability, const sc2::Point2D& point); + void UseAbilityWithTarget(const Unit& unit, sc2::AbilityID ability, const Unit* target); }; -- GitLab