From 6d2d136e5581a2ea17970cdc107ff70155ae40c3 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Jonathan=20=C3=96hrling?= <jonoh749@student.liu.se>
Date: Fri, 7 Dec 2018 14:00:37 +0100
Subject: [PATCH] Changed the cpp function names to reflect the ones used in
 the python API.

---
 src/IDABot.cpp | 6 +++---
 src/IDABot.h   | 6 +++---
 2 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/IDABot.cpp b/src/IDABot.cpp
index d504496e2..5705dffe9 100644
--- a/src/IDABot.cpp
+++ b/src/IDABot.cpp
@@ -219,17 +219,17 @@ const TypeData & IDABot::Data(const MetaType & type) const
 	return m_techTree.getData(type);
 }
 
-void IDABot::CallUnitCommand(const Unit& unit, sc2::AbilityID ability)
+void IDABot::UseAbility(const Unit& unit, sc2::AbilityID ability)
 {
     Actions()->UnitCommand(unit.getUnitPtr(), ability, false);
 }
 
-void IDABot::CallUnitCommandWithPoint(const Unit& unit, sc2::AbilityID ability, const sc2::Point2D& point)
+void IDABot::UseAbilityWithPoint(const Unit& unit, sc2::AbilityID ability, const sc2::Point2D& point)
 {
     Actions()->UnitCommand(unit.getUnitPtr(), ability, point, false);
 }
 
-void IDABot::CallUnitCommandWithTarget(const Unit& unit, sc2::AbilityID ability, const Unit* target)
+void IDABot::UseAbilityWithTarget(const Unit& unit, sc2::AbilityID ability, const Unit* target)
 {
     Actions()->UnitCommand(unit.getUnitPtr(), ability, target->getUnitPtr(), false);
 }
diff --git a/src/IDABot.h b/src/IDABot.h
index 9d79f954d..100b581a5 100644
--- a/src/IDABot.h
+++ b/src/IDABot.h
@@ -64,7 +64,7 @@ public:
     const TypeData & Data(const Unit & unit) const;
 
     // Used for giving "raw" commands to units
-    void CallUnitCommand(const Unit& unit, sc2::AbilityID ability);
-    void CallUnitCommandWithPoint(const Unit& unit, sc2::AbilityID ability, const sc2::Point2D& point);
-    void CallUnitCommandWithTarget(const Unit& unit, sc2::AbilityID ability, const Unit* target);
+    void UseAbility(const Unit& unit, sc2::AbilityID ability);
+    void UseAbilityWithPoint(const Unit& unit, sc2::AbilityID ability, const sc2::Point2D& point);
+    void UseAbilityWithTarget(const Unit& unit, sc2::AbilityID ability, const Unit* target);
 };
-- 
GitLab