From 1b164fb760058fb0f7cb8ca2d9d199e47d5387ad Mon Sep 17 00:00:00 2001 From: "Sopi (sofab194)" <trollis76@hotmail.com> Date: Fri, 16 Nov 2018 17:36:33 +0100 Subject: [PATCH] fixed indents fixed indents to match previously written code --- python-api-src/library.cpp | 2 +- src/Unit.cpp | 46 +++++++++++++++++++------------------- src/Unit.h | 4 ++-- 3 files changed, 26 insertions(+), 26 deletions(-) diff --git a/python-api-src/library.cpp b/python-api-src/library.cpp index e14a4c3c7..f3af58bbb 100644 --- a/python-api-src/library.cpp +++ b/python-api-src/library.cpp @@ -79,7 +79,7 @@ PYBIND11_MODULE(library, m) .def_property_readonly("current_supply", &IDABot::GetCurrentSupply, "How much supply we are currently using") .def_property_readonly("max_supply", &IDABot::GetMaxSupply, "How much supply we can currently use") .def_property_readonly("gas", &IDABot::GetGas, "How much gas we currently have") - .def_property_readonly("current_frame", &IDABot::GetCurrentFrame, "Which frame we are currently on"); + .def_property_readonly("current_frame", &IDABot::GetCurrentFrame, "Which frame we are currently on"); py::class_<sc2::PlayerSetup>(m, "PlayerSetup"); diff --git a/src/Unit.cpp b/src/Unit.cpp index 6dbbbca51..4c6290216 100644 --- a/src/Unit.cpp +++ b/src/Unit.cpp @@ -300,42 +300,42 @@ bool Unit::isConstructing(const UnitType & type) const Unit Unit::getTarget() const { - BOT_ASSERT(isValid(), "Unit is not valid"); - BOT_ASSERT(hasTarget(), "Unit has no target"); + BOT_ASSERT(isValid(), "Unit is not valid"); + BOT_ASSERT(hasTarget(), "Unit has no target"); - //if unit has order, check tag of target of first order - if(getUnitPtr()->orders.size() > 0){ - //t_id is set to the unit tag of the target - CCUnitID t_id = getUnitPtr()->orders[0].target_unit_tag; - //IDAbot finds the unit with this tag - return m_bot->GetUnit(t_id); - } + //if unit has order, check tag of target of first order + if(getUnitPtr()->orders.size() > 0){ + //t_id is set to the unit tag of the target + CCUnitID t_id = getUnitPtr()->orders[0].target_unit_tag; + //IDAbot finds the unit with this tag + return m_bot->GetUnit(t_id); + } - Unit this_unit = Unit(m_unit, *m_bot); - return this_unit; + Unit this_unit = Unit(m_unit, *m_bot); + return this_unit; } bool Unit::hasTarget() const { - BOT_ASSERT(isValid(), "Unit is not valid"); + BOT_ASSERT(isValid(), "Unit is not valid"); - if (getUnitPtr()->orders.size() > 0) { - if (getUnitPtr()->orders[0].target_unit_tag != NULL) { - CCUnitID t_id = getUnitPtr()->orders[0].target_unit_tag; - //IDAbot finds the unit with this tag, and returns true if valid - return m_bot->GetUnit(t_id).isValid(); - } - } + if (getUnitPtr()->orders.size() > 0) { + if (getUnitPtr()->orders[0].target_unit_tag != NULL) { + CCUnitID t_id = getUnitPtr()->orders[0].target_unit_tag; + //IDAbot finds the unit with this tag, and returns true if valid + return m_bot->GetUnit(t_id).isValid(); + } + } - return false; + return false; } bool Unit::isBlip() const { - BOT_ASSERT(isValid(), "Unit is not valid"); + BOT_ASSERT(isValid(), "Unit is not valid"); #ifdef SC2API - return m_unit->is_blip; + return m_unit->is_blip; #else - return m_unit->isBlip(); + return m_unit->isBlip(); #endif } diff --git a/src/Unit.h b/src/Unit.h index fa5ef836f..0872d7bfd 100644 --- a/src/Unit.h +++ b/src/Unit.h @@ -48,8 +48,8 @@ public: bool isConstructing(const UnitType & type) const; bool isBlip() const; - bool hasTarget() const; - Unit getTarget() const; + bool hasTarget() const; + Unit getTarget() const; void stop () const; void attackUnit (const Unit & target) const; -- GitLab