LCOV - code coverage report | ||||||||||||||||||||||
![]() | ||||||||||||||||||||||
|
||||||||||||||||||||||
![]() |
Filename ![]() |
Line Coverage ![]() |
Functions ![]() |
||||
system.h |
|
50.0 % | 1 / 2 | 50.0 % | 1 / 2 | |
physicssystem.h |
|
50.0 % | 1 / 2 | 50.0 % | 1 / 2 | |
entity.h |
|
75.0 % | 6 / 8 | 57.1 % | 4 / 7 | |
mobsystem.cpp |
|
23.9 % | 34 / 142 | 62.5 % | 5 / 8 | |
util.h |
|
66.7 % | 78 / 117 | 66.3 % | 63 / 95 | |
rendersystem.h |
|
90.9 % | 10 / 11 | 75.0 % | 6 / 8 | |
game.cpp |
|
55.2 % | 196 / 355 | 85.0 % | 17 / 20 | |
window.cpp |
|
73.7 % | 14 / 19 | 90.0 % | 9 / 10 | |
physicssystem.cpp |
|
30.0 % | 3 / 10 | 100.0 % | 1 / 1 | |
physics.h |
|
100.0 % | 1 / 1 | 100.0 % | 1 / 1 | |
mobsystem.h |
|
100.0 % | 1 / 1 | 100.0 % | 1 / 1 | |
window.h |
|
100.0 % | 2 / 2 | 100.0 % | 2 / 2 | |
mob.cpp |
|
100.0 % | 2 / 2 | 100.0 % | 2 / 2 | |
game.h |
|
100.0 % | 4 / 4 | 100.0 % | 2 / 2 | |
mob.h |
|
100.0 % | 3 / 3 | 100.0 % | 6 / 6 | |
rendersystem.cpp |
|
99.0 % | 96 / 97 | 100.0 % | 8 / 8 |
![]() |
Generated by: LCOV version 1.13 |