diff --git a/README.md b/README.md
index acd957b4eb7c923c7eda5126668182951d864f61..a42d5f8375a7a17f7b96a0e3aaa9d7f7baf6c7e1 100644
--- a/README.md
+++ b/README.md
@@ -14,6 +14,38 @@ Key differences:
 * Everything is built using cmake, allowing for one Visual studio project to 
   build PyCommandCenter together with all its dependencies
 
+# Code example for making a bot:
+
+``` python
+from library import *
+
+class DoNothingBot(IDABot):
+    def __init__(self):
+        IDABot.__init__(self)
+
+    def on_game_start(self):
+        IDABot.on_game_start(self)
+
+    def on_step(self):
+        IDABot.on_step(self)
+
+
+def main():
+    coordinator = Coordinator()
+    bot1 = DoNothingBot()
+
+    participant_1 = create_participants(Race.Terran, bot1)
+    participant_2 = create_computer(Race.Random, Difficulty.Easy)
+
+    coordinator.set_participants([participant_1, participant_2])
+
+    coordinator.launch_starcraft()
+    coordinator.start_game("InterloperTest.SC2Map")
+
+    while coordinator.update():
+        pass
+```
+
 # How to build (Windows)
 
 First you need to make sure you got all the build dependencies: