"""B-ASIC Main Window Module. This file opens the main window of the GUI for B-ASIC when run. """ import importlib import logging import os import sys from pprint import pprint from typing import Optional, Tuple from qtpy.QtCore import QFileInfo, QSize, Qt from qtpy.QtGui import QCursor, QIcon, QKeySequence, QPainter from qtpy.QtWidgets import ( QAction, QApplication, QFileDialog, QGraphicsItem, QGraphicsScene, QGraphicsTextItem, QGraphicsView, QInputDialog, QLineEdit, QListWidgetItem, QMainWindow, QShortcut, ) import b_asic.core_operations import b_asic.special_operations from b_asic.GUI._preferences import GAP, GRID, MINBUTTONSIZE, PORTHEIGHT from b_asic.GUI.arrow import Arrow from b_asic.GUI.drag_button import DragButton from b_asic.GUI.gui_interface import Ui_main_window from b_asic.GUI.port_button import PortButton from b_asic.GUI.select_sfg_window import SelectSFGWindow from b_asic.GUI.show_pc_window import ShowPCWindow # from b_asic.GUI.simulate_sfg_window import Plot, SimulateSFGWindow from b_asic.GUI.simulate_sfg_window import SimulateSFGWindow from b_asic.GUI.util_dialogs import FaqWindow, KeybindsWindow from b_asic.GUI.utils import decorate_class, handle_error from b_asic.gui_utils.about_window import AboutWindow from b_asic.gui_utils.plot_window import PlotWindow from b_asic.operation import Operation from b_asic.port import InputPort, OutputPort from b_asic.save_load_structure import python_to_sfg, sfg_to_python from b_asic.signal_flow_graph import SFG # from b_asic import FastSimulation from b_asic.simulation import Simulation as FastSimulation from b_asic.special_operations import Input, Output logging.basicConfig(level=logging.INFO) @decorate_class(handle_error) class MainWindow(QMainWindow): def __init__(self): super().__init__() self.ui = Ui_main_window() self.ui.setupUi(self) self.setWindowIcon(QIcon("small_logo.png")) self.scene = QGraphicsScene(self) self._operations_from_name = {} self.zoom = 1 self.sfg_name_i = 0 self.dragOperationSceneDict = {} self.operationDragDict = {} self.operationItemSceneList = [] self.signalList = [] self.mouse_pressed = False self.mouse_dragging = False self.starting_port = [] self.pressed_operations = [] self.portDict = {} self.signalPortDict = {} self.opToSFG = {} self.pressed_ports = [] self.sfg_dict = {} self._window = self self.logger = logging.getLogger(__name__) self.init_ui() self.add_operations_from_namespace( b_asic.core_operations, self.ui.core_operations_list ) self.add_operations_from_namespace( b_asic.special_operations, self.ui.special_operations_list ) self.shortcut_core = QShortcut(QKeySequence("Ctrl+R"), self.ui.operation_box) self.shortcut_core.activated.connect( self._refresh_operations_list_from_namespace ) self.scene.selectionChanged.connect(self._select_operations) self.move_button_index = 0 self.is_show_names = True self.check_show_names = QAction("Show operation names") self.check_show_names.triggered.connect(self.view_operation_names) self.check_show_names.setCheckable(True) self.check_show_names.setChecked(1) self.ui.view_menu.addAction(self.check_show_names) self.ui.actionShowPC.triggered.connect(self._show_precedence_graph) self.ui.actionSimulateSFG.triggered.connect(self.simulate_sfg) self.ui.faqBASIC.triggered.connect(self.display_faq_page) self.ui.aboutBASIC.triggered.connect(self.display_about_page) self.ui.keybindsBASIC.triggered.connect(self.display_keybinds_page) self.ui.core_operations_list.itemClicked.connect( self.on_list_widget_item_clicked ) self.ui.special_operations_list.itemClicked.connect( self.on_list_widget_item_clicked ) self.ui.custom_operations_list.itemClicked.connect( self.on_list_widget_item_clicked ) self.ui.save_menu.triggered.connect(self.save_work) self.ui.load_menu.triggered.connect(self.load_work) self.ui.load_operations.triggered.connect(self.add_namespace) self.ui.exit_menu.triggered.connect(self.exit_app) self.shortcut_open = QShortcut(QKeySequence("Ctrl+O"), self) self.shortcut_open.activated.connect(self.load_work) self.shortcut_save = QShortcut(QKeySequence("Ctrl+S"), self) self.shortcut_save.activated.connect(self.save_work) self.shortcut_help = QShortcut(QKeySequence("Ctrl+?"), self) self.shortcut_help.activated.connect(self.display_faq_page) self.shortcut_signal = QShortcut(QKeySequence(Qt.Key_Space), self) self.shortcut_signal.activated.connect(self._connect_callback) self.logger.info("Finished setting up GUI") self.logger.info( "For questions please refer to 'Ctrl+?', or visit the 'Help' " "section on the toolbar." ) self.cursor = QCursor() def init_ui(self) -> None: self.create_toolbar_view() self.create_graphics_view() def create_graphics_view(self) -> None: self.graphic_view = QGraphicsView(self.scene, self) self.graphic_view.setRenderHint(QPainter.Antialiasing) self.graphic_view.setGeometry( self.ui.operation_box.width(), 20, self.width(), self.height() ) self.graphic_view.setDragMode(QGraphicsView.RubberBandDrag) def create_toolbar_view(self) -> None: self.toolbar = self.addToolBar("Toolbar") self.toolbar.addAction("Create SFG", self.create_sfg_from_toolbar) self.toolbar.addAction("Clear workspace", self.clear_workspace) def resizeEvent(self, event) -> None: self.ui.operation_box.setGeometry( 10, 10, self.ui.operation_box.width(), self.height() ) self.graphic_view.setGeometry( self.ui.operation_box.width() + 20, 60, self.width() - self.ui.operation_box.width() - 20, self.height() - 30, ) super().resizeEvent(event) def wheelEvent(self, event) -> None: if event.modifiers() == Qt.KeyboardModifier.ControlModifier: old_zoom = self.zoom self.zoom += event.angleDelta().y() / 2500 self.graphic_view.scale(self.zoom, self.zoom) self.zoom = old_zoom def view_operation_names(self) -> None: if self.check_show_names.isChecked(): self.is_show_names = True else: self.is_show_names = False for operation in self.dragOperationSceneDict.keys(): operation.label.setOpacity(self.is_show_names) operation.is_show_name = self.is_show_names def _save_work(self) -> None: sfg = self.sfg_widget.sfg file_dialog = QFileDialog() file_dialog.setDefaultSuffix(".py") module, accepted = file_dialog.getSaveFileName() if not accepted: return self.logger.info("Saving SFG to path: " + str(module)) operation_positions = {} for op_drag, op_scene in self.dragOperationSceneDict.items(): operation_positions[op_drag.operation.graph_id] = ( int(op_scene.x()), int(op_scene.y()), op_drag.is_flipped(), ) try: with open(module, "w+") as file_obj: file_obj.write( sfg_to_python(sfg, suffix=f"positions = {operation_positions}") ) except Exception as e: self.logger.error(f"Failed to save SFG to path: {module}, with error: {e}.") return self.logger.info("Saved SFG to path: " + str(module)) def save_work(self, event=None): self.sfg_widget = SelectSFGWindow(self) self.sfg_widget.show() # Wait for input to dialog. self.sfg_widget.ok.connect(self._save_work) def load_work(self, event=None): module, accepted = QFileDialog().getOpenFileName() if not accepted: return self._load_from_file(module) def _load_from_file(self, module): self.logger.info("Loading SFG from path: " + str(module)) try: sfg, positions = python_to_sfg(module) except ImportError as e: self.logger.error( f"Failed to load module: {module} with the following error: {e}." ) return while sfg.name in self.sfg_dict: self.logger.warning( f"Duplicate SFG with name: {sfg.name} detected. " "Please choose a new name." ) name, accepted = QInputDialog.getText( self, "Change SFG Name", "Name: ", QLineEdit.Normal ) if not accepted: return sfg.name = name self._load_sfg(sfg, positions) self.logger.info("Loaded SFG from path: " + str(module)) def _load_sfg(self, sfg, positions=None): if positions is None: positions = {} # print(sfg) for op in sfg.split(): # print(op) self.create_operation( op, positions[op.graph_id][0:2] if op.graph_id in positions else None, positions[op.graph_id][-1] if op.graph_id in positions else None, ) def connect_ports(ports): for port in ports: for signal in port.signals: source = [ source for source in self.portDict[ self.operationDragDict[signal.source.operation] ] if source.port is signal.source ] destination = [ destination for destination in self.portDict[ self.operationDragDict[signal.destination.operation] ] if destination.port is signal.destination ] if source and destination: self._connect_button(source[0], destination[0]) for port in self.pressed_ports: port.select_port() for op in sfg.split(): connect_ports(op.inputs) for op in sfg.split(): self.operationDragDict[op].setToolTip(sfg.name) self.opToSFG[self.operationDragDict[op]] = sfg self.sfg_dict[sfg.name] = sfg self.update() def exit_app(self): self.logger.info("Exiting the application.") QApplication.quit() def clear_workspace(self): self.logger.info("Clearing workspace from operations and SFGs.") self.pressed_operations.clear() self.pressed_ports.clear() self.operationItemSceneList.clear() self.operationDragDict.clear() self.dragOperationSceneDict.clear() self.signalList.clear() self.portDict.clear() self.signalPortDict.clear() self.sfg_dict.clear() self.scene.clear() self.logger.info("Workspace cleared.") def create_sfg_from_toolbar(self) -> None: inputs = [] outputs = [] for op in self.pressed_operations: if isinstance(op.operation, Input): inputs.append(op.operation) elif isinstance(op.operation, Output): outputs.append(op.operation) name, accepted = QInputDialog.getText( self, "Create SFG", "Name: ", QLineEdit.Normal ) if not accepted: return if not name: self.logger.warning("Failed to initialize SFG with empty name.") return self.logger.info("Creating SFG with name: %s from selected operations." % name) sfg = SFG(inputs=inputs, outputs=outputs, name=name) self.logger.info("Created SFG with name: %s from selected operations." % name) def check_equality(signal, signal_2): if not ( signal.source.operation.type_name() == signal_2.source.operation.type_name() and signal.destination.operation.type_name() == signal_2.destination.operation.type_name() ): return False if ( hasattr(signal.source.operation, "value") and hasattr(signal_2.source.operation, "value") and hasattr(signal.destination.operation, "value") and hasattr(signal_2.destination.operation, "value") ): if not ( signal.source.operation.value == signal_2.source.operation.value and signal.destination.operation.value == signal_2.destination.operation.value ): return False if ( hasattr(signal.source.operation, "name") and hasattr(signal_2.source.operation, "name") and hasattr(signal.destination.operation, "name") and hasattr(signal_2.destination.operation, "name") ): if not ( signal.source.operation.name == signal_2.source.operation.name and signal.destination.operation.name == signal_2.destination.operation.name ): return False try: _signal_source_index = [ signal.source.operation.outputs.index(port) for port in signal.source.operation.outputs if signal in port.signals ] _signal_2_source_index = [ signal_2.source.operation.outputs.index(port) for port in signal_2.source.operation.outputs if signal_2 in port.signals ] except ValueError: return False # Signal output connections not matching try: _signal_destination_index = [ signal.destination.operation.inputs.index(port) for port in signal.destination.operation.inputs if signal in port.signals ] _signal_2_destination_index = [ signal_2.destination.operation.inputs.index(port) for port in signal_2.destination.operation.inputs if signal_2 in port.signals ] except ValueError: return False # Signal input connections not matching return ( _signal_source_index == _signal_2_source_index and _signal_destination_index == _signal_2_destination_index ) for _pressed_op in self.pressed_operations: for operation in sfg.operations: for input_ in operation.inputs: for signal in input_.signals: for line in self.signalPortDict: if check_equality(line.signal, signal): line.source.operation.operation = ( signal.source.operation ) line.destination.operation.operation = ( signal.destination.operation ) for output_ in operation.outputs: for signal in output_.signals: for line in self.signalPortDict: if check_equality(line.signal, signal): line.source.operation.operation = ( signal.source.operation ) line.destination.operation.operation = ( signal.destination.operation ) for op in self.pressed_operations: op.setToolTip(sfg.name) self.opToSFG[op] = sfg self.sfg_dict[sfg.name] = sfg def _show_precedence_graph(self, event=None) -> None: self.dialog = ShowPCWindow(self) self.dialog.add_sfg_to_dialog() self.dialog.show() def get_operations_from_namespace(self, namespace) -> None: self.logger.info( "Fetching operations from namespace: " + str(namespace.__name__) ) return [ comp for comp in dir(namespace) if hasattr(getattr(namespace, comp), "type_name") ] def add_operations_from_namespace(self, namespace, _list) -> None: for attr_name in self.get_operations_from_namespace(namespace): attr = getattr(namespace, attr_name) try: attr.type_name() item = QListWidgetItem(attr_name) _list.addItem(item) self._operations_from_name[attr_name] = attr except NotImplementedError: pass self.logger.info("Added operations from namespace: " + str(namespace.__name__)) def add_namespace(self, event=None) -> None: module, accepted = QFileDialog().getOpenFileName() if not accepted: return spec = importlib.util.spec_from_file_location( f"{QFileInfo(module).fileName()}", module ) namespace = importlib.util.module_from_spec(spec) spec.loader.exec_module(namespace) self.add_operations_from_namespace(namespace, self.ui.custom_operations_list) def create_operation( self, op: Operation, position: Optional[Tuple[float, float]] = None, is_flipped: bool = False, ) -> None: """ Parameters ---------- op : Operation position : (float, float), optional is_flipped : bool, default: False """ try: if op in self.operationDragDict: self.logger.warning("Multiple instances of operation with same name") return attr_button = DragButton(op.graph_id, op, True, window=self) if position is None: attr_button.move(GRID * 3, GRID * 2) else: attr_button.move(*position) max_ports = max(op.input_count, op.output_count) button_height = max( MINBUTTONSIZE, max_ports * PORTHEIGHT + (max_ports - 1) * GAP ) attr_button.setFixedSize(MINBUTTONSIZE, button_height) attr_button.setStyleSheet( "background-color: white; border-style: solid;" "border-color: black; border-width: 2px" ) attr_button.add_ports() self.portDict[attr_button] = attr_button.ports icon_path = os.path.join( os.path.dirname(__file__), "operation_icons", f"{op.type_name().lower()}.png", ) if not os.path.exists(icon_path): icon_path = os.path.join( os.path.dirname(__file__), "operation_icons", "custom_operation.png", ) attr_button.setIcon(QIcon(icon_path)) attr_button.setIconSize(QSize(MINBUTTONSIZE, MINBUTTONSIZE)) attr_button.setToolTip("No SFG") attr_button.setStyleSheet( "QToolTip { background-color: white; color: black }" ) attr_button.setParent(None) attr_button_scene = self.scene.addWidget(attr_button) if position is None: attr_button_scene.moveBy( int(self.scene.width() / 4), int(self.scene.height() / 4) ) attr_button_scene.setFlag(QGraphicsItem.ItemIsSelectable, True) operation_label = QGraphicsTextItem(op.name, attr_button_scene) if not self.is_show_names: operation_label.setOpacity(0) operation_label.setTransformOriginPoint( operation_label.boundingRect().center() ) operation_label.moveBy(10, -20) attr_button.add_label(operation_label) if isinstance(is_flipped, bool): if is_flipped: attr_button._flip() self.operationDragDict[op] = attr_button self.dragOperationSceneDict[attr_button] = attr_button_scene except Exception as e: self.logger.error( "Unexpected error occurred while creating operation: " + str(e) ) def _create_operation_item(self, item) -> None: self.logger.info("Creating operation of type: %s" % str(item.text())) try: attr_oper = self._operations_from_name[item.text()]() self.create_operation(attr_oper) except Exception as e: self.logger.error( "Unexpected error occurred while creating operation: " + str(e) ) def _refresh_operations_list_from_namespace(self) -> None: self.logger.info("Refreshing operation list.") self.ui.core_operations_list.clear() self.ui.special_operations_list.clear() self.add_operations_from_namespace( b_asic.core_operations, self.ui.core_operations_list ) self.add_operations_from_namespace( b_asic.special_operations, self.ui.special_operations_list ) self.logger.info("Finished refreshing operation list.") def on_list_widget_item_clicked(self, item) -> None: self._create_operation_item(item) def keyPressEvent(self, event) -> None: if event.key() == Qt.Key.Key_Delete: for pressed_op in self.pressed_operations: pressed_op.remove() self.move_button_index -= 1 self.pressed_operations.clear() super().keyPressEvent(event) def _connect_callback(self, *event) -> None: if len(self.pressed_ports) < 2: self.logger.warning( "Cannot connect less than two ports. Please select at least two." ) return pressed_op_inports = [ pressed for pressed in self.pressed_ports if isinstance(pressed.port, InputPort) ] pressed_op_outports = [ pressed for pressed in self.pressed_ports if isinstance(pressed.port, OutputPort) ] if len(pressed_op_outports) != 1: raise ValueError("Exactly one output port must be selected!") pressed_op_outport = pressed_op_outports[0] for pressed_op_inport in pressed_op_inports: self._connect_button(pressed_op_outport, pressed_op_inport) for port in self.pressed_ports: port.select_port() def _connect_button(self, source: PortButton, destination: PortButton) -> None: """ Connect two PortButtons with an Arrow. Parameters ---------- source : PortButton The PortButton to start the signal at. destination : PortButton The PortButton to end the signal at. Returns ------- None. """ signal_exists = ( signal for signal in source.port.signals if signal.destination is destination.port ) self.logger.info( "Connecting: %s -> %s." % ( source.operation.operation.type_name(), destination.operation.operation.type_name(), ) ) try: line = Arrow(source, destination, self, signal=next(signal_exists)) except StopIteration: line = Arrow(source, destination, self) if line not in self.signalPortDict: self.signalPortDict[line] = [] self.signalPortDict[line].append((source, destination)) self.scene.addItem(line) self.signalList.append(line) self.update() def paintEvent(self, event): for signal in self.signalPortDict.keys(): signal.moveLine() def _select_operations(self): selected = [button.widget() for button in self.scene.selectedItems()] for button in selected: button._toggle_button(pressed=False) for button in self.pressed_operations: if button not in selected: button._toggle_button(pressed=True) self.pressed_operations = selected def _simulate_sfg(self): for sfg, properties in self.dialog.properties.items(): self.logger.info("Simulating SFG with name: %s" % str(sfg.name)) simulation = FastSimulation(sfg, input_providers=properties["input_values"]) l_result = simulation.run_for( properties["iteration_count"], save_results=properties["all_results"], ) print(f"{'=' * 10} {sfg.name} {'=' * 10}") pprint(simulation.results if properties["all_results"] else l_result) print(f"{'=' * 10} /{sfg.name} {'=' * 10}") if properties["show_plot"]: self.logger.info("Opening plot for SFG with name: " + str(sfg.name)) self.logger.info( "To save the plot press 'Ctrl+S' when the plot is focused." ) # self.plot = Plot(simulation, sfg, self) self.plot = PlotWindow(simulation.results) self.plot.show() def simulate_sfg(self, event=None): self.dialog = SimulateSFGWindow(self) for _, sfg in self.sfg_dict.items(): self.dialog.add_sfg_to_dialog(sfg) self.dialog.show() # Wait for input to dialog. # Kinda buggy because of the separate window in the same thread. self.dialog.simulate.connect(self._simulate_sfg) def display_faq_page(self, event=None): self.faq_page = FaqWindow(self) self.faq_page.scroll_area.show() def display_about_page(self, event=None): self.about_page = AboutWindow(self) self.about_page.show() def display_keybinds_page(self, event=None): self.keybinds_page = KeybindsWindow(self) self.keybinds_page.show() def start_gui(): app = QApplication(sys.argv) window = MainWindow() window.show() sys.exit(app.exec_()) if __name__ == "__main__": start_gui()